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Crimson Moon Trinkets

Every trinket, the Boon it grants, and what that Boon actually does.

An Items Purified screen showing a recovered medallion.

A trinket in Crimson Moon exists to grant a specific Boon. There are 63 documented trinkets, and equipping one gives you its Boon for the run rather than leaving you to hope a Nexus Gate offers it. That certainty is what turns a lucky run into a repeatable build.

Trinkets documented
63
Name the Boon they grant
62
Boon effect known
61
Purpose
Guarantee a Boon
Occupies a slot
Yes
Patch
1.0 launch window

All 63 trinkets

The effect column is the Boon's own text, so you can judge the trinket by what it does rather than by its name.

All 63 documented Crimson Moon trinkets, the Boon each grants, and that Boon's effect.
TrinketGrants BoonWhat that does
Amulet of Angelic StrengthAngelic StrengthWhile Angel Ascension is active, your Weapon Attacks gain +20% Bonus Attack Power.
Amulet of Cleansing PestilenceCleansing PestilenceHeavy attack hits have a 30% chance to apply poison. Poison attacks deal +35 Poison.
Amulet of Crusader's FrostCrusader's FrostYour Cold Effects gain +10 power.
Amulet of Crusader's MightCrusader's MightAttacks deal +20 Physical Damage.
Amulet of Divine MandateDivine MandateWhen you Enter or Exit Angel Mode, all enemies within 7 meters of you are Marked.
Amulet of Purging FirePurging FireYour Fire Effects gain +35 power.
Amulet of Reaper's RespiteReaper's RespiteWhen you kill an enemy, you recover 15 Health.
Amulet of Red BloomSeal of BlightWhen you Parry an enemy, they become Poisoned.
Amulet of the DivineRadiant Fortitude+50 Max Health.
Amulet of the Guardian AngelGuardian AngelEntering Angel Ascension creates a zone where players inside gain 30% Resistance to all damage.
Amulet of the Vow of RetributionVow of RetributionBonus Damage from Marked increased by 25%.
Amulet of ZealZeal of the FaithfulYou and allies within 10 meters of you deal (+10% Damage vs Burning enemies).
Avowed and AccursedEnduring Vow+15 Max Stamina.
Band of VerdictsJudgement's MarkWhen you Block an enemy attack, there is a 15% chance to apply Marked to the enemy.
Bonfire of the SoulUnyielding Pyre+25% Burning Duration.
Bound for GlorySoulbound Might+5% Physical Damage per 1000 Souls held (max +50%).
CastlefallLast BastionWhile your Health is below 40%, you gain a +40 Bonus to Physical Defenses.
Crimson RingOathbound Arts+20% Elemental Damage.
Crown of CindersCrown of CindersYou do not take Damage from Burning effects.
Cruelest CutExecutioner’s RewardKilling an enemy with a Weapon Art recovers 30 Health.
DivineReservoirDivine Reservoir+50 Max Mana.
Eye of GodDivine FocusWhen you hit a Staggered enemy, they become Marked.
Fallen Angel's RingAftershock TechniqueWeapon Art attacks that create ground damage zones fire twice.
Flaming AegisHoly Fire AegisWhen you block an enemy attack, they have a 50% chance to suffer Burning.
Frost BurnFrostbrand SealParrying an enemy applies 1000 Frost.
Frostbitten AmuletAegis of FrostWhen you Block an enemy attack, they take 350 Frost.
Gajov's AmuletCleansing ConflagrationWhen you apply Burning to an enemy, enemies within 5 meters of them suffer Burning.
Gem of MomentumMomentum ChargeWhen you hit an enemy with a Sprint Attack, you gain Rage (2 stacks).
Gem of the FontFont of ConvictionCharged Heavy Attack hits against Marked enemies recover 15 Mana.
Inquisitor's RingBrand of JudgementBoon not in the Boons table yet
Ironbreaker's SignetSundering StrikesLight Attack hits have a 50% chance to apply Sunderance.
Last RitesDefiant VigorWhen an enemy hits you with an Unblocked Melee Attack, you recover 20 Stamina.
Liquid QuickConsecrated DraughtConsuming a Flask grants Rage (3 stacks).
Medallion of Last LightLast LightWhile your Health is at or below 40%, you recover 1% of your Health each second.
Pendant of the PlagueOn a Pale HorseWhen you Enter Angel Ascension, Poison all enemies within 5 meters, Weapon Attacks in Angel Ascension apply 250 Poison.
RagebornEnduring Rage+25% Enraged Duration.
Red ScaleScorching ChargeSprint Attack hits apply Burning.
Ring of EdictsEdict of CondemnationExecuting an enemy Marks all enemies within 7 meters
Ring of Frozen VowFrozen VowLight Attack hits apply 200 Frost.
Ring of Sanctified RhythmSanctified RhythmWhen you hit an enemy with a Light Attack, you have a 25% chance to gain Rage.
Ring of Sanguine StrikeSanguine StrikeLight Attack hits apply 250 Bleed.
Ring of the Judgment of WinterJudgment of WinterWhen you hit an enemy with a Heavy Attack, they suffer 350 Frost.
Ring of the ManyShield of ManyWhen you parry an enemy attack, all enemies within 7 meters of you are pushed back. (Cooldown: 10 seconds)
Ring of the ScourgeScourge of the UnfaithfulWhen you kill an enemy, all enemies within 7 meters of you suffer Sunderance.
Ring of Toxic StrikeToxic StrikeLight Attack hits apply 250 Poison.
Sacred SpeedBlessed MomentumWhen you hit an enemy with a Light Attack while Enraged, you gain Rage.
Sanguine SignetSanguine SliceAttacks apply 100 Bleed.
Singed RingResounding FlamesWhen you parry, enemies within 7 meters suffer Burning.
Snow-laden AmuletAbsolution in IceFreezing marked enemies deals a large amount of cold damage to them.
Teardrop of MercyDivine ReprieveIf you kill 3 or more enemies while in Angel Ascension, you restore a Health Flask when you exit
The Amulet of Profane RitualSeal of FlameWhen you Parry an enemy, they suffer Burning (2 Stacks).
The Bijoux of IncreaseNot documentedBoon not in the Boons table yet
The Cup of GraceDivine EnduranceWhile your health is at or below 40%, you gain a 100% Bonus to Angelic Grace Recovery.
The Fury StoneHardened FuryWhile Enraged you gain 20% bonus to all Resistances.
The Martyr’s MedalMartyr's GiftWhen you take Damage, you recover Mana equal to 25% of the amount taken.
The Relict of RecoveryFont of Light+15% Angelic Grace Recovery.
Thurible of AshesAshen VerdictWhen you hit a Burning enemy with a Heavy Attack they have a 50% chance to be Knocked Down.
Torc of EmbersTrial by FlameWhen you hit an enemy with an Attack, they have a 25% chance to suffer Burning.
Torc of SufferingTrial of SufferingWhile suffering from (Burn, Frost, Poison, or Bleed), you gain +25% Attack Bonus to all Attacks.
Torc of the FallenTrial of the FallenWhen you kill an enemy, you gain Rage.
Trophy of the HuntHunter's StrikeWhen you hit an enemy with a Light Attack, they have a 25% chance to become Marked.
Vampiric HeirloomChalice of ConquestWhen you have 0 Health Flasks, you will restore a Health Flask after hitting enemies 8 times.
Vim and VigorVigorous StrikesWhen you hit an enemy with a Heavy Attack, you recover 10 Stamina.

Common questions about trinkets

What do trinkets do in Crimson Moon?

A trinket grants a Boon. That is its mechanic: of the 63 documented trinkets, 62 name the Boon they grant, so equipping one gives you that effect for the run instead of waiting for a Nexus Gate to offer it.

How many trinkets are there in Crimson Moon?

There are 63 trinkets documented at the 1.0 launch window — amulets, rings and bands. Each is tied to a specific Boon.

Are trinkets better than finding a Boon in a run?

They are more reliable, not more powerful. The Boon a trinket grants is the same Boon you could be offered at a Nexus Gate; the advantage is certainty, which is what makes a build repeatable rather than lucky.

Do trinkets take an equipment slot?

Yes. Trinkets are one of the equipment categories in a loadout, alongside one- and two-handed weapons, shields and armor pieces, so taking a trinket for its Boon is a trade against what else you could equip.