Rage
A Crimson Moon status effect, built around by 8 Boons.
Rage is a status effect in Crimson Moon: Target gains increased damage amplified by the number of stacks. 8 of the 91 Boons name it in their own effect text, which is what makes it buildable rather than incidental.
- In-game name
- Rage
- Boons that name it
- 8
- Weapon Arts that name it
- 0
- Trinkets that name it
- 1
What it does
Target gains increased damage amplified by the number of stacks.
That is the effect as the community wiki records it. No stack limits, durations or damage-per-tick figures have been published, so this page does not quote any.
Boons that build around Rage
Found by matching the name in each Boon’s own effect text — the game’s data does not link the two, so this is a text match rather than an official index.
- Blessed MomentumWhen you hit an enemy with a Light Attack while Enraged, you gain Rage.
- Consecrated DraughtConsuming a Flask grants Rage (3 stacks).
- Flow of CombatWeapon Art damage grants Rage.
- FrenzyOn killing an Elite enemy, you gain Rage.
- Momentum ChargeWhen you hit an enemy with a Sprint Attack, you gain Rage (2 stacks).
- Rising TempoAfter 3 hits on a single target within 3 seconds, you gain Rage.
- Sanctified RhythmWhen you hit an enemy with a Light Attack, you have a 25% chance to gain Rage.
- Trial of the FallenWhen you kill an enemy, you gain Rage.