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Poison

A Crimson Moon status effect, built around by 6 Boons.

Poison is a status effect in Crimson Moon: Target is poisoned and takes damage over time once enough poison stacks are added. The game itself calls it Poisoned, which is the name that appears on an in-game tooltip — worth knowing, because the two do not match and searching for one will not find the other. 6 of the 91 Boons name it in their own effect text, which is what makes it buildable rather than incidental.

In-game name
Poisoned
Boons that name it
6
Weapon Arts that name it
4
Trinkets that name it
0

What it does

Target is poisoned and takes damage over time once enough poison stacks are added.

That is the effect as the community wiki records it. No stack limits, durations or damage-per-tick figures have been published, so this page does not quote any.

Boons that build around Poison

Found by matching either name in each Boon’s own effect text — the game’s data does not link the two, so this is a text match rather than an official index.

  • Cleansing PestilenceHeavy attack hits have a 30% chance to apply poison. Poison attacks deal +35 Poison.
  • On a Pale HorseWhen you Enter Angel Ascension, Poison all enemies within 5 meters, Weapon Attacks in Angel Ascension apply 250 Poison.
  • Patient ZeroBeing Poisoned no longer Damages you.
  • Seal of BlightWhen you Parry an enemy, they become Poisoned.
  • Toxic StrikeLight Attack hits apply 250 Poison.
  • Trial of SufferingWhile suffering from (Burn, Frost, Poison, or Bleed), you gain +25% Attack Bonus to all Attacks.

Weapon Arts that apply Poison