Marked
A Crimson Moon status effect, built around by 9 Boons.
Marked is a status effect in Crimson Moon: Target is Marked by evil and takes higher critical damage from hits. 9 of the 91 Boons name it in their own effect text, which is what makes it buildable rather than incidental.
- In-game name
- Marked
- Boons that name it
- 9
- Weapon Arts that name it
- 0
- Trinkets that name it
- 0
What it does
Target is Marked by evil and takes higher critical damage from hits.
That is the effect as the community wiki records it. No stack limits, durations or damage-per-tick figures have been published, so this page does not quote any.
Boons that build around Marked
Found by matching either name in each Boon’s own effect text — the game’s data does not link the two, so this is a text match rather than an official index.
- Absolution in IceFreezing marked enemies deals a large amount of cold damage to them.
- Brand of JudgmentWhen you hit an enemy with a Heavy Attack, they have a 75% chance to become Marked.
- Divine FocusWhen you hit a Staggered enemy, they become Marked.
- Divine MandateWhen you Enter or Exit Angel Mode, all enemies within 7 meters of you are Marked.
- Font of ConvictionCharged Heavy Attack hits against Marked enemies recover 15 Mana.
- Graceful StrikeWhen you hit a Marked enemy with a Light Attack, you recover 1 Angelic Grace.
- Hunter’s StrikeWhen you hit an enemy with a Light Attack, they have a 25% chance to become Marked.
- Judgement’s MarkWhen you Block an enemy attack, there is a 15% chance to apply Marked to the enemy.
- Vow of RetributionBonus Damage from Marked increased by 25%.